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Nintendo: Call of Duty Ghosts Wii U Update (3.4.2014)

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A recent patch for Call of Duty: Ghosts on Wii U was released on the 4th of March giving players the Free Fall multi-player map which was originally a pre-order bonus. This patch also fixes numerous bugs and addresses issues with the Wii U game pad and also the game its self. These patches consist of fixing a sound issue when a seeker explodes and the unlimited weapon glitch in the Extinction level, First Contact.

Features/Changes

  • Free Fall multiplayer map is now available and added to various playlists.

Stability

  • Fixed an issue where the Squad Reports Screen would occasionally hang on a black screen.
  • Fix for a rare bots crash.
  • Improved operations functionality.

Additional Fixes

  • Fix for broken operations – playing a ranked game will restore operations
  • Fixed an issue where throwing a tactical grenade could cause the player to switch weapons
  • Fixed a Lobby Migration issue that would force the Create a Soldier screen to close
  • Fix to keep the Grenade Cook Timer from becoming difficult to see
  • Fixed an inconsistency in the presentation of profile names when switching controllers
  • Fixed an issue that could occur at the start of a Safeguard match where the friends list would become inaccessible
  • Fixed an issue where the scoreboard on the Wii U GamePad would not automatically re-open after changing Loadouts
  • Fix for Leaderboards no longer updating properly after a disc eject
  • Fixed a stuck spot that could be entered while crouching near an overturned table (Siege)
  • Fixed issue that would occur when having hardline as last perk with specialist.
  • Added no enemy callouts to incog perk description.
  • Fixed an issue where connecting to a Squads game could potentially see the buttons/title for an incorrect Squad mode.
  • Fixed incorrect indexing of perks with squads that had defined loadouts.
  • Fixed splitscreen UI bug where the dom capture bar would be in the way of the reticle.
  • Fix to validate reticle type even when switching sights.
  • Fix for sound issue when seeker explodes.
  • Fix for final escape being broken by player jumping off cliff after nuke activation.
  • Fix for drill disappearing when grabbing the drill after using SOFLAM.
  • Fixed unlimited weapon glitch in first contact.
  • Various additional fixes

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source: community.callofduty
 
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This entry was posted on 03/07/2014 by in Nintendo and tagged , , , , .
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