Gaming After Hours

Welcome to Gaming After Hours: A freelancing website where future journalist express themselves and get noticed.

Nintendo Says Wii Vitality Sensor Only Worked 9 Out of 10

In 2009, Nintendo revealed the Wii Vitality Sensor during their E3 press conference. It was a promising attachment that could read your pulse when combined with video games. According to Nintendo’s investor Q&A, the device doesn’t work as well enough for commercial use apologies for not providing any specific new information about the product since it’s announcement.

“After a large-scale test of a prototype inside the company, we found out that for some people the sensor did not work as expected,” Iwata explained. “We wondered if we should commercialize a product which works as expected for 90 people out of 100, but not so for the other 10 people. Though I am sorry that we did not give any specific updates after this product’s initial announcement, I would say that knowing that a product has a problem we should not launch it for the sole reason that we have already announced it.”



Have something to say?

Please log in using one of these methods to post your comment: Logo

You are commenting using your account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s


This entry was posted on 07/08/2013 by in Nintendo and tagged , , .
%d bloggers like this: