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In 2009, Nintendo revealed the Wii Vitality Sensor during their E3 press conference. It was a promising attachment that could read your pulse when combined with video games. According to Nintendo’s investor Q&A, the device doesn’t work as well enough for commercial use apologies for not providing any specific new information about the product since it’s announcement.
“After a large-scale test of a prototype inside the company, we found out that for some people the sensor did not work as expected,” Iwata explained. “We wondered if we should commercialize a product which works as expected for 90 people out of 100, but not so for the other 10 people. Though I am sorry that we did not give any specific updates after this product’s initial announcement, I would say that knowing that a product has a problem we should not launch it for the sole reason that we have already announced it.”