Gaming After Hours

Welcome to Gaming After Hours: A freelancing website where future journalist express themselves and get noticed.

Valve: Steam Controller detailed

GamingAfterHours.com

The company, Valve hopes that their new controller will  bridge the gap between mouse and console control. Like many controllers that hit the market, there’s always a concern about comfort and buttons.  If you were worried whether Steam’s new controller would be lacking in the button department can rest assured, as the controller will feature 16 buttons and it’s also been crafted in such a way that when held, to be comfortable regardless of whether you are right-handed or left-hand.

Valve explained that the new Steam Controller features two circular trackpads which is, “driven by the player’s thumbs, each one has a high-resolution trackpad as its base. It is also clickable, allowing the entire surface to act as a button. The trackpads allow far higher fidelity input than has previously been possible with traditional handheld controllers. Steam gamers, who are used to the input associated with PCs, will appreciate that the Steam Controller’s resolution approaches that of a desktop mouse.”

Valve believes that the Steam Controller, with assistance of next-generation haptic feedback will provide players to precisely control the frequency, amplitude, and total direction of movement. This allows for full delivery of a wide range of force and vibration and should “allow developers to easily convey information about speed, boundaries, thresholds, textures, and action confirmations, among other things. The company hopes that this will allow a “whole genres of games that were previously only playable with a keyboard and mouse” easier to play on a TV. “In addition, games like first-person shooters that are designed around precise aiming within a large visual field now benefit from the trackpads high resolution and absolute position control.”

This includes, “three shoulder buttons on each side, four face buttons, the three clickable touch surfaces, and three other menu-like buttons in the vein of Start, Select, and Home” and in addition, a touch screen that can also be used as a button and allow players to draw on the screen to function as an input their choice of action then confirming it with a simple press.

Valve explained that the buttons on the controller have “been placed based on frequency of use, precision required and ergonomic comfort. There are a total of sixteen buttons on the Steam Controller. Half of them are accessible to the player without requiring thumbs to be lifted from the trackpads, including two on the back. All controls and buttons have been placed symmetrically, making left or right handedness switchable via a software config checkbox.”

Here’s an example of a possible configuration of Portal 2.

GamingAfterHours.com

Valve continued to explain that, “the Steam Controller was designed from the ground up to be hackable, just as the Steam Community and Workshop contributors currently deliver tremendous value via additions to software products on Steam,” Valve explained, “we believe that they will meaningfully contribute to the design of the Steam Controller. We plan to make tools available that will enable users to participate in all aspects of the experience, from industrial design to electrical engineering.”

Oh! Don’t forget to like us on FacebookTwitter and Tumblr. We do get lonely.

facebook_logo_detailtumblr-logotwitter-icon

 
 
source: eurogamer, ign

7 comments on “Valve: Steam Controller detailed

  1. You really make it appear realy easy with
    your presentation but I in finding this topic to bbe actually one
    thing which I think I might by no means understand.
    It sort of feels too complicated and very large for me.
    I am having a look forward in your subsequent post, I’ll
    attempt to get the grasp of it!

  2. Hurrah! After all I got a webpage from where I be capable of really get
    valuable data regarding my study and knowledge.

  3. First off I want to say fantastic blog! I had a quick question in which
    I’d like to ask if you don’t mind. I was curious to find out how you center yourself
    and clear ykur mind beefore writing. I have had trouble clearing
    my mind in getting my thoughts out there. I do take pleasure in writing however itt just seems like the first
    10 to 15 miinutes are generally wasted just trying to figure
    out how to begin. Anyy suggestions or hints? Manny thanks!

    • Byungsuk Kim
      11/16/2013

      I usually contemplate about what I’m about the write then I start writing. By the time I start writing, my mind has a whirlwind of thoughts and ideas and I let my fingers fight for superiority over who attacks next. If I am in search of a style of writing, I watch something for an hour with great intensity and use it as a stepping tone to write.

  4. Somebody necessarily assist to make severely articles
    I would state. Thiis is the first time I frequented your web page and so far?
    I surprised with tthe research you made to create this particular put up
    extraordinary. Wondrful task!

  5. I have been surfing online more than 4 hours today, yet I never found any interesting article like yours.
    It’s pretty worth enough for me. In my opinion, if all site
    owners and bloggers made good content as you did,
    the web will be a lot more useful than ever before.

  6. Hello, I enjoy reading all of your article post. I like to write a little comment to support you.

Have something to say?

Please log in using one of these methods to post your comment:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s

Information

This entry was posted on 10/03/2013 by in Computer and tagged , , , , .
%d bloggers like this: