Gaming After Hours

Welcome to Gaming After Hours: A freelancing website where future journalist express themselves and get noticed.

Microsoft acquires Minecraft Mojang, support for all platforms will continue

    According to the BBC and the head of Xbox Phil Spencer that Minecraft developer, Mojang, have sold the company for an outstanding price of 2.5 billion. Employees of the … Continue reading

09/15/2014 · Leave a comment

Yager Development talks 10 minutes in video about Dead Island 2

The previous developer Techland has moved to other projects but Yager Development has taken upon themselves to face the dead inhabitants of the zombie infected Dead Island 2 and experience “seamless multiplayer.”  In … Continue reading

08/25/2014 · Leave a comment

Here is 11 minutes of Assassin’s Creed Unity gameplay

Assassin’s Creed Unity shows great promise as information trinkles out from developers. Creative director, Alex Amancio explained in the new Gamecom walkthrough video that “no linear paths or narrow level … Continue reading

08/14/2014 · Leave a comment

A Wow petition crafted with care; Blizzard is taking care of it!

Fans express interest to see Robin Williams in World of Warcraft

08/12/2014 · 4 Comments

Destiny beta progress won’t transfer to the final version

  If you were hoping to carry your character progress from the Destiny beta, you will find this news disconcerting as all your progress “will be wiped.” Many gamers, ourselves … Continue reading

08/12/2014 · 1 Comment

Help BioWare Create the Best Possible Mass Effect Experience

It’s likely that the game’s core structure is already nailed down – an autumn release next year is looking increasingly likely – so your responses may be designed to shape … Continue reading

07/22/2014 · Leave a comment

EA Addresses Concerns About The Sims 4 Lack of Toddler and Pools

  With the release of Sims 4 slowly approaching, it has become apparent that two regular features will be missing in The Sims 4. Sims will now skip their usual … Continue reading

07/10/2014 · Leave a comment