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Even though Nintendo has not released any of the changes made to Super Smash Bros. for 3DS in its latest game patch, this hasn’t stopped Smash Bros. fans from digging into the game and figuring out the character changes themselves. Patch 1.0.4 also includes major bug and glitch fix.
These are bound to change again as Nintendo collects more data as players find exploits in the Wii U and create a unified Smash experience with both the Wii U and 3DS versions.
A few of the glitches patch 1.0.4 includes “Yoshi’s Egg Teleport and his lag-canceling glitches, toss canceling.” The hit-stun canceling that allowed players to abuse these tactics have been changed to a variety of characters.
These changes are comparing what was in patch 1.0.3 and what is now in patch 1.0.4. The RED is what the value was in patch 1.0.3. These changes are still being added, changed and removed as new information is discovered and tested.
BOWSER
FLYING SLAM & DASH SLAMGAMEPLAY MECHANIC : When used off the edge now KO’s Bowser before the opponent
BOWSER JR.
DTHROWDTHROW DAMAGE :
8%⇒ 7.5%DTHROW NUMBER OF HITS :
10⇒ 8
CHARIZARD
DRAGON RUSH (Custom special)DAMAGE :
15%⇒ 11%DEDEDE
FAIRDAMAGE :
14%⇒ 13%DTHROW
ANGLE :
70⇒ 80KNOCKBACK GROWTH :
60⇒ 82GORDO THROW
REFLECT THRESHOLD :
3%⇒ 2%
BUGFIX : Gordo’s no longer glitch and get stuck to Dedede rendering the move useless for the rest of the matchDIDDY KONG
JAB 3HITBOX SIZE :
4⇒ 5PEANUT POPGUN
BUGFIX : Cancelling hitstun with Peanut Popgun removed
DR. MARIO
FAIR(15%) KNOCKBACK GROWTH :
95⇒ 102(10/11%) KNOCKBACK GROWTH :
85⇒ 95DAIR
DAIR NUMBER OF HITS :
7⇒ 5DAIR DAMAGE :
12.75%⇒ 10.99~%DAIR LANDING LAG : Reduced
FALCO
FAIR LANDING HITBOXDAMAGE :2%⇒ 5%
Z-POSITION :11.0⇒ 12.0LASER
PEW PEW : While grounded Falco shoots lasers fasterGANONDORF
NAIRLANDING LAG : Reduced moderatelyFAIR
LANDING LAG : Reduced slightlyUAIRLANDING LAG : Reduced slightlyDAIR
LANDING LAG : Reduced slightlyBAIR
LANDING LAG Reduced slightlyGRENINJA
USMASH(5%) HITBOX SIZE :6.5⇒ 5
(14%) HITBOX SIZE :7⇒ 6
(HIT 2) DAMAGE :13%⇒ 11%
LATE DAMAGE :11%⇒ 10%
ENDING LAG : Moderately increasedDSMASH
DAMAGE :11%⇒ 13%
LATE DAMAGE :9%⇒ 11%
KNOCKBACK GROWTH :93⇒ 90FAIR
KNOCKBACK GROWTH :92⇒ 84UAIR
(HIT 6) KNOCKBACK GROWTH :190⇒ 168
GENERAL : Structural changes including a new hitbox with a 85 angle following the normal autolink (365) oneWATER SHURIKAN
ENDING LAG : IncreasedSHADOW SNEAK
FLYING NINJAS : Aerial Shadow Sneak has less ending lag
BUGFIX : Greninja can no longer cancel aerial landing lag with Shadow Sneak
IKE
JAB 3HITS ON :Frame 9⇒ Frame 8FTILT
ENDING LAG : ReducedDTILT
HITBOX SIZE :4/4⇒ 3.8/3
DAMAGE :7%⇒ 8%
ANGLE :361⇒ 80
BASE KNOCKBACK :50⇒ 70
KNOCKBACK GROWTH :90⇒ 70
POSITIONING : Hitbox positions have been tweakedFAIR
HITBOX SIZE :4.5⇒ 5
GENERAL : Animation is faster, has much earlier autocancel frames, hitbox positions tweaked slightlyDAIR
HITBOX SIZE :4.8⇒ 6
SPIKE HITBOX SIZE :4.5/5.3⇒ 5.5/6.3BAIR
DAMAGE :13%⇒ 14%
KIRBY
INHALEGENERAL : Some hats of tweaked neutral special attacks have been changed
JIGGLYPUFF
ROLLOUTBUGFIX : Roll-out’s instant reversal glitch has been removedLINK
FSMASH 1(7%) BASE KNOCKBACK :60⇒ 47DAIR
BUGFIX : Fastfall down air no longer bounces on shieldsBOMBS
BUGFIX : Bomb cancelling aerial lag has been removed.
LITTLE MAC
JAB 2DAMAGE :1%⇒ 0.7%JAB 3
DAMAGE :8%⇒ 7%JOLT HAYMAKER
AERIAL SIDE B : Distance has been reduced by 10% and travels at a slower speed
LUCARIO
EXTREMESPEEDLANDING LAG : IncreasedLUCINA
JAB 1JAB 1 KNOCKBACK GROWTH :60⇒ 50
JAB 1 BASE KNOCKBACK :25⇒ 20COUNTER
BUGFIX : Using Counter after being trumped from the ledge no longer changes momentum
LUIGI
FSMASH(NOT ANGLED) ANGLE :55⇒ 53
(ALL ANGLES) DAMAGE :14%⇒ 15%DSMASH
(HIT 2) ANGLE :70⇒ 60
(HIT 2) KNOCKBACK GROWTH :80⇒ 100FAIR
HITBOX SIZE :4.8⇒ 5.6SUPER JUMP PUNCH
(20%) HITBOX SIZE :2.1⇒ 2.2
(25%) HITBOX SIZE :1.6⇒ 1.7
POSITIONING : Hitbox positions have been tweaked
MARIO
UTILTDAMAGE :6.3%⇒ 5.5%MARTH
COUNTERBUGFIX : Using Counter after being trumped from the ledge no longer changes momentumMEGA MAN
RUSHBUGFIX : Cancelling hitstun with Rush removed
BUGFIX : Grabbing Megaman after he uses up B now refreshes up BLEAF SHIELD
ENDING LAG : Reduced
META KNIGHT
NAIR
DAMAGE :7%⇒ 10%
LATE DAMAGE :5%⇒ 7.5%FAIR
(HITS 1 & 2) ANGLE :365(autolink) ⇒ 85
(HITS 1 & 2) KNOCKBACK : Reduced to compensate losing the autolink angleUAIR
VISUAL : Sword trails have been reduced to match hitbox size better
POSITIONING : Hitbox positions have been tweakedDAIR
VISUAL : Sword trails have been reduced to match hitbox size better
POSITIONING : Hitbox positions have been tweakedBAIR
(4%) KNOCKBACK GROWTH :180⇒ 212FTHROW
BUGFIX : Forward throw now does the correct amount of damage to characters who were only taking 3%
MR. GAME & WATCH
Bucket no longer charges to full with Pikachu’s Thunder!
NESS
PK THUNDER 2
ENDING LAG : Increased
DTHROW
DAMAGE:9% ⇒ 7%
BUGFIX: Down throw now does the correct amount of damage to Mr. Game & Watch
OLIMAR
PIKMIN THROWW PIKMIN LATCH DAMAGE :2.6% per tic⇒ 3.7% per tic
R/B/Y PIKMIN LATCH DAMAGE :1.3% per tic⇒ 1.1% per tic
PIKMIN LATCH TIME : Pikmin stay attached for longer.NOTES
– Olimar Red Pikmin F-smash knockback increased from 36kb to 44kb
– Down throw down smash glitch making Pikmin unusable has been fixed
– Pikmin Pluck cannot be ledge canceled anymorePACMAN
USMASHENDING LAG : IncreasedNEUTRAL B (GALAGA)
DAMAGE :11%⇒ 9%FIRE HYDRANT
FIRE HYDRANT INTEGRITY :12 HP⇒ 13 HPPALUTENA
UTILTENDING LAG : ReducedDTILT
ENDING LAG : ReducedUSMASH[/B]
HITBOX ENDS :Frame 25⇒ Frame 28PEACH
NOTES
BUGFIX : Aerials properly stale when used while floating.
BUGFIX : Turnip cancelling has been removed.
BUGFIX : Nair after footstool sends opponent upwards.PIKACHU
FSMASH(15%) KNOCKBACK GROWTH :65⇒ 73
(12%) KNOCKBACK GROWTH :100⇒ 102SKULL BASH
KNOCKBACK GROWTH :60⇒ 62THUNDER
KNOCKBACK GROWTH :62⇒ 66
GENERAL : No longer fills G&W’s bucket with one useROBIN
THORONBUGFIX : Can no longer get a 3rd jump by fully charging ThoronELWIND
RECOVERY : Can grab the ledge backwards nowNOTES
BUGFIX : Footstool glitch allowing an infinite has been fixedROSALINA AND LUMA
DTILTHITS ON :5⇒ 6
POSITIONING : Hitbox positions have been tweakedFSMASH
KNOCKBACK GROWTH :115⇒ 111USMASH
KNOCKBACK GROWTH :100⇒ 90
HITBOX SIZE : Very slightly reducedDSMASH
ENDING LAG : IncreasedNAIR
EARLY NAIR DAMAGE :6%⇒ 5%
LATE NAIR DAMAGE :10%⇒ 7.5%
POSITIONING : Hitbox positions have been tweakedFAIR
(1%) BASE KNOCKBACK :20/35⇒ 55
(4%) BASE KNOCKBACK :60⇒ 50LUMA SHOT
DISTANCE : Uncharged and lightly charged Luma Shot has slightly less distanceFTHROW
KNOCKBACK GROWTH :85⇒ 76GRAB
ENDING LAG : IncreasedLUMA MECHANICS
LUMA RESPAWN :8.9 seconds⇒ 12.5 seconds
LUMA RECALL : Returns to Rosalina faster
LUMA : Cannot be controlled while being thrown or taking damageSHEIK
FAIRDAMAGE :6.8%⇒ 5.5%
SOURSPOT DAMAGE :6%⇒ 4.8%UAIR
NUMBER OF HITS :5⇒ 4
DAMAGE :8%⇒ 7%
(4% HIT) KNOCKBACK GROWTH :155⇒ 138BOUNCING FISH
KNOCKBACK GROWTH :100⇒ 90
BASE KNOCKBACK :30⇒ 26SHULK
JAB 1 DAMAGE :3%⇒ 3.5%
JAB 2 DAMAGE :3%⇒ 3.5%
JAB 3 DAMAGE :4.3%⇒ 5.3%
DASH ATTACK DAMAGE :10%⇒ 11%
FTILT DAMAGE :12%⇒ 13%
UTILT DAMAGE :7%⇒ 8%
DTILT DAMAGE :8%⇒ 9%
FSMASH DAMAGE :17.5%⇒ 18.5%
USMASH DAMAGE :17%⇒ 18%
DSMASH DAMAGE :13%, 9%, 3%⇒ 14%, 10%, 4%
SWEETSPOT NAIR DAMAGE :7%⇒ 8%
SOURSPOT NAIR DAMAGE :6%⇒ 7%
SWEETSPOT FAIR DAMAGE :6.5%⇒ 7.5%
SOURSPOT FAIR DAMAGE :5%⇒ 6%
UAIR DAMAGE :13%⇒ 15%
DAIR DAMAGE :15%⇒ 17%
BAIR DAMAGE : 11% ⇒ 12%
LATE BAIR DAMAGE :7%⇒ 8%
AIR SLASH (1ST HIT) :5%⇒ 6%
FTHROW DAMAGE :10%⇒ 11%
UTHROW DAMAGE :6%⇒ 7%
DTHROW DAMAGE :6%⇒ 7%
BTHROW DAMAGE :11%⇒ 12%
MONADO ART SPEED DAMAGE DEALT MULTIPLIER :0.72×⇒ 0.8×
MONADO ART BUSTER DAMAGE TAKEN MULTIPLIER :1.2×⇒ 1.13×
(HIT 1) FSMASH KNOCKBACK :32⇒ 24
FAIR LANDING LAG: Landing lag reduced slightly
BUGFIX : Dtilt’s deadzone has been removed.
SONIC
FSMASHENDING LAG : IncreasedSPRING
BUGFIX : Grabbing Sonic after he uses up B now refreshes his up BTOON LINK
BOMBSBUGFIX : Bomb cancelling aerial lag has been removedVILLAGER
– Fair distant hit damage increased to 4% from 3%
– Bair distant hit damage increased to 5% from 3%
– Riding Lloid Rocket (side B)’s damage decreased to 16% from 17%
– Void Reflector no longer kills Villager’s tree
– Usmash knockback increased, killing at 128% from 140%WARIO
NOTESBUGFIX : Wario’s momentum glitch (Wectoring) has been removed.
BUGFIX : Air grab release sends Wario farther and cannot be combo’d out ofWII FIT TRAINER
AIR DODGELANDING LAG :12 frames⇒ 22 framesFAIR
PROPERTIES : Foot hitbox is no longer unshieldableYOSHI
NEUTRAL B : Start-up lag increased
DASH ATTACK : Ending lag increased
DAIR LANDING LAG : Ending lag increased
DOWN B : No longer slides on slopes.
BUGFIX : Teleggporting removed.
ZELDA
UTILTDAMAGE :6.5%⇒ 7.2%ZERO SUIT SAMUS
[Confirmed]
– Airdodge landing lag increased to 22 frames from 15 frames
– Paralyzer Shot’s uncharged shot has a few more frames of recovery. Full charge is unaffected.
– Can no longer footstool infinite Robin.
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